Visually-grounded Humanoid Agents
Digital human generation has been studied for decades and supports a wide range of real-world applications. However, most existing systems are passively animated, relying on privileged state or scripted control, which limits scalability to novel environments. We instead ask: how can digital humans actively behave using only visual observations and specified goals in novel scenes? Achieving this would enable populating any 3D environments with digital humans at scale that exhibit spontaneous, natural, goal-directed behaviors. To this end, we introduce Visually-grounded Humanoid Agents, a coupled two-layer (world-agent) paradigm that replicates humans at multiple levels: they look, perceive...
| Authors | Hang Ye, Xiaoxuan Ma, Fan Lu et al. |
|---|---|
| Primary category | cs.CV |
| Published | 9 April 2026 |
| Last updated at source | 9 April 2026 |
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