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Paper · arXiv

From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians

3D Gaussian Splatting (3DGS) has revolutionized fast novel view synthesis, yet its opacity-based formulation makes surface extraction fundamentally difficult. Unlike implicit methods built on Signed Distance Fields or occupancy, 3DGS lacks a global geometric field, forcing existing approaches to resort to heuristics such as TSDF fusion of blended depth maps. Inspired by the Objects as Volumes framework, we derive a principled occupancy field for Gaussian Splatting and show how it can be used to extract highly accurate watertight meshes of complex scenes. Our key contribution is to introduce a learnable oriented normal at each Gaussian element and to define an adapted attenuation formulati...

AuthorsDiego Gomez, Antoine Guédon, Nissim Maruani et al.
Primary categorycs.CV
Published8 April 2026
Last updated at source8 April 2026
cs.CV
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