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Paper · arXiv

HOIGS: Human-Object Interaction Gaussian Splatting

Reconstructing dynamic scenes with complex human-object interactions is a fundamental challenge in computer vision and graphics. Existing Gaussian Splatting methods either rely on human pose priors while neglecting dynamic objects, or approximate all motions within a single field, limiting their ability to capture interaction-rich dynamics. To address this gap, we propose Human-Object Interaction Gaussian Splatting (HOIGS), which explicitly models interaction-induced deformation between humans and objects through a cross-attention-based HOI module. Distinct deformation baselines are employed to extract features: HexPlane for humans and Cubic Hermite Spline (CHS) for objects. By integratin...

AuthorsTaewoo Kim, Suwoong Yeom, Jaehyun Pyun et al.
Primary categorycs.CV
Published5 April 2026
Last updated at source5 April 2026
cs.CVcs.AI
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