SentiAvatar: Towards Expressive and Interactive Digital Humans
We present SentiAvatar, a framework for building expressive interactive 3D digital humans, and use it to create SuSu, a virtual character that speaks, gestures, and emotes in real time. Achieving such a system remains challenging, as it requires jointly addressing three key problems: the lack of large-scale, high-quality multimodal data, robust semantic-to-motion mapping, and fine-grained frame-level motion-prosody synchronization. To solve these problems, first, we build SuSuInterActs (21K clips, 37 hours), a dialogue corpus captured via optical motion capture around a single character with synchronized speech, full-body motion, and facial expressions. Second, we pre-train a Motion Found...
| Authors | Chuhao Jin, Rui Zhang, Qingzhe Gao et al. |
|---|---|
| Primary category | cs.CV |
| Published | 3 April 2026 |
| Last updated at source | 19 April 2026 |
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- Chuhaojin/SuSuInterActsDataset · cited by
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- Chuhaojin/SuSuInterActsDataset
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