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Paper · arXiv

ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Data

Human behaviors in real-world environments are inherently interactive, with an individual's motion shaped by surrounding agents and the scene. Such capabilities are essential for applications in virtual avatars, interactive animation, and human-robot collaboration. We target real-time human interaction-to-reaction generation, which generates the ego's future motion from dynamic multi-source cues, including others' actions, scene geometry, and optional high-level semantic inputs. This task is fundamentally challenging due to (i) limited and fragmented interaction data distributed across heterogeneous single-person, human-human, and human-scene domains, and (ii) the need to produce low-late...

AuthorsYaoqin Ye, Yiteng Xu, Qin Sun et al.
Primary categorycs.CV
Published1 April 2026
Last updated at source1 April 2026
cs.CVcs.GR
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