Sign inGet started
Paper · arXiv

Agent-Driven Autonomous Reinforcement Learning Research: Iterative Policy Improvement for Quadruped Locomotion

This paper documents a case study in agent-driven autonomous reinforcement learning research for quadruped locomotion. The setting was not a fully self-starting research system. A human provided high-level directives through an agentic coding environment, while an agent carried out most of the execution loop: reading code, diagnosing failures, editing reward and terrain configurations, launching and monitoring jobs, analyzing intermediate metrics, and proposing the next wave of experiments. Across more than 70 experiments organized into fourteen waves on a DHAV1 12-DoF quadruped in Isaac Lab, the agent progressed from early rough-terrain runs with mean reward around 7 to a best logged Wav...

AuthorsNimesh Khandelwal, Shakti S. Gupta
Primary categorycs.RO
Published28 March 2026
Last updated at source28 March 2026
cs.ROcs.AI
Embed this entry
<iframe src="https://silytics.si/embed/item/bfd45065-5bcf-48eb-bf04-e634bdb81243" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.