WildWorld: A Large-Scale Dataset for Dynamic World Modeling with Actions and Explicit State toward Generative ARPG
Dynamical systems theory and reinforcement learning view world evolution as latent-state dynamics driven by actions, with visual observations providing partial information about the state. Recent video world models attempt to learn this action-conditioned dynamics from data. However, existing datasets rarely match the requirement: they typically lack diverse and semantically meaningful action spaces, and actions are directly tied to visual observations rather than mediated by underlying states. As a result, actions are often entangled with pixel-level changes, making it difficult for models to learn structured world dynamics and maintain consistent evolution over long horizons. In this pa...
| Authors | Zhen Li, Zian Meng, Shuwei Shi et al. |
|---|---|
| Primary category | cs.CV |
| Published | 24 March 2026 |
| Last updated at source | 24 March 2026 |
Connected in the knowledge graph
- originlab/game-recordings-v4Dataset · cited by
- AlayaLab/WildWorldDataset · cited by
Models and datasets referencing this paper
- AlayaLab/WildWorldDataset
- originlab/game-recordings-v4Dataset
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