Sign inGet started
Paper · arXiv

Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth Priors

Omnidirectional 3D Gaussian Splatting with panoramas is a key technique for 3D scene representation, and existing methods typically rely on slow SfM to provide camera poses and sparse points priors. In this work, we propose a pose-free omnidirectional 3DGS method, named PFGS360, that reconstructs 3D Gaussians from unposed omnidirectional videos. To achieve accurate camera pose estimation, we first construct a spherical consistency-aware pose estimation module, which recovers poses by establishing consistent 2D-3D correspondences between the reconstructed Gaussians and the unposed images using Gaussians' internal depth priors. Besides, to enhance the fidelity of novel view synthesis, we in...

AuthorsChuanqing Zhuang, Xin Lu, Zehui Deng et al.
Primary categorycs.CV
Published24 March 2026
Last updated at source26 March 2026
cs.CV
Embed this entry
<iframe src="https://silytics.si/embed/item/75ab5cc3-966f-439f-b64a-7f89751e21b0" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.