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Paper · arXiv

4DGS360: 360° Gaussian Reconstruction of Dynamic Objects from a Single Video

We introduce 4DGS360, a diffusion-free framework for 360$^{\circ}$ dynamic object reconstruction from casual monocular video. Existing methods often fail to reconstruct consistent 360$^{\circ}$ geometry, as their heavy reliance on 2D-native priors causes initial points to overfit to visible surface in each training view. 4DGS360 addresses this challenge through a advanced 3D-native initialization that mitigates the geometric ambiguity of occluded regions. Our proposed 3D tracker, AnchorTAP3D, produces reinforced 3D point trajectories by leveraging confident 2D track points as anchors, suppressing drift and providing reliable initialization that preserves geometry in occluded regions. This...

AuthorsJae Won Jang, Yeonjin Chang, Wonsik Shin et al.
Primary categorycs.CV
Published23 March 2026
Last updated at source22 July 2026
cs.CV
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