Sign inGet started
Paper · arXiv

What Do World Models Learn in RL? Probing Latent Representations in Learned Environment Simulators

World models learn to simulate environment dynamics from experience, enabling sample-efficient reinforcement learning. But what do these models actually represent internally? We apply interpretability techniques--including linear and nonlinear probing, causal interventions, and attention analysis--to two architecturally distinct world models: IRIS (discrete token transformer) and DIAMOND (continuous diffusion UNet), trained on Atari Breakout and Pong. Using linear probes, we find that both models develop linearly decodable representations of game state variables (object positions, scores), with MLP probes yielding only marginally higher R^2, confirming that these representations are appro...

AuthorsXinyu Zhang
Primary categorycs.LG
Published23 March 2026
Last updated at source23 March 2026
cs.LGcs.AI
Embed this entry
<iframe src="https://silytics.si/embed/item/a7b7be57-bb4b-49ac-8b22-aa812f3bb665" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.