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Paper · arXiv

Controllable Text-to-Motion Generation via Modular Body-Part Phase Control

Text-to-motion (T2M) generation is becoming a practical tool for animation and interactive avatars. However, modifying specific body parts while maintaining overall motion coherence remains challenging. Existing methods typically rely on cumbersome, high-dimensional joint constraints (e.g., trajectories), which hinder user-friendly, iterative refinement. To address this, we propose Modular Body-Part Phase Control, a plug-and-play framework enabling structured, localized editing via a compact, scalar-based phase interface. By modeling body-part latent motion channels as sinusoidal phase signals characterized by amplitude, frequency, phase shift, and offset, we extract interpretable codes t...

AuthorsMinyue Dai, Ke Fan, Anyi Rao et al.
Primary categorycs.CV
Published20 March 2026
Last updated at source20 March 2026
cs.CV
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