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Paper · arXiv

ODIN-Based CPU-GPU Architecture with Replay-Driven Simulation and Emulation

Integration of CPU and GPU technologies is a key enabler for modern AI and graphics workloads, combining control-oriented processing with massive parallel compute capability. As systems evolve toward chiplet-based architectures, pre-silicon validation of tightly coupled CPU-GPU subsystems becomes increasingly challenging due to complex validation framework setup, large design scale, high concurrency, non-deterministic execution, and intricate protocol interactions at chiplet boundaries, often resulting in long integration cycles. This paper presents a replay-driven validation methodology developed during the integration of a CPU subsystem, multiple Xe GPU cores, and a configurable Network...

AuthorsNij Dorairaj, Debabrata Chatterjee, Hong Wang et al.
Primary categorycs.DC
Published17 March 2026
Last updated at source17 March 2026
cs.DCcs.AIcs.AR
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