Sign inGet started
Paper · arXiv

The Midas Touch in Gaze vs. Hand Pointing: Modality-Specific Failure Modes and Implications for XR Interfaces

Extended Reality (XR) interfaces impose both ergonomic and cognitive demands, yet current systems often force a binary choice between hand-based input, which can produce fatigue, and gaze-based input, which is vulnerable to the Midas Touch problem and precision limitations. We introduce the xr-adaptive-modality-2025 platform, a web-based open-source framework for studying whether modality-specific adaptive interventions can improve XR-relevant pointing performance and reduce workload relative to static unimodal interaction. The platform combines physiologically informed gaze simulation, an ISO 9241-9 multidirectional tapping task, and two modality-specific adaptive interventions: gaze dec...

AuthorsMohammad Dastgheib, Fatemeh Pourmahdian
Primary categorycs.HC
Published16 March 2026
Last updated at source16 March 2026
cs.HCcs.AIcs.GR
Embed this entry
<iframe src="https://silytics.si/embed/item/81023fcd-d91e-4712-84d9-e50ecdb3c62b" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.