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Paper · arXiv

High-Fidelity 3D Facial Avatar Synthesis with Controllable Fine-Grained Expressions

Facial expression editing methods can be mainly categorized into two types based on their architectures: 2D-based and 3D-based methods. The former lacks 3D face modeling capabilities, making it difficult to edit 3D factors effectively. The latter has demonstrated superior performance in generating high-quality and view-consistent renderings using single-view 2D face images. Although these methods have successfully used animatable models to control facial expressions, they still have limitations in achieving precise control over fine-grained expressions. To address this issue, in this paper, we propose a novel approach by simultaneously refining both the latent code of a pretrained 3D-Awar...

AuthorsYikang He, Jichao Zhang, Wei Wang et al.
Primary categorycs.CV
Published16 March 2026
Last updated at source16 March 2026
cs.CV
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