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Paper · arXiv

PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimization

Recent progress in text-conditioned human motion generation has been largely driven by diffusion models trained on large-scale human motion data. Building on this progress, recent methods attempt to transfer such models for character animation and real robot control by applying a Whole-Body Controller (WBC) that converts diffusion-generated motions into executable trajectories. While WBC trajectories become compliant with physics, they may expose substantial deviations from original motion. To address this issue, we here propose PhysMoDPO, a Direct Preference Optimization framework. Unlike prior work that relies on hand-crafted physics-aware heuristics such as foot-sliding penalties, we i...

AuthorsYangsong Zhang, Anujith Muraleedharan, Rikhat Akizhanov et al.
Primary categorycs.LG
Published13 March 2026
Last updated at source8 October 2026
cs.LGcs.AIcs.CVcs.RO
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