Sign inGet started
Paper · arXiv

S2D: Sparse to Dense Lifting for 3D Reconstruction with Minimal Inputs

Explicit 3D representations have already become an essential medium for 3D simulation and understanding. However, the most commonly used point cloud and 3D Gaussian Splatting (3DGS) each suffer from non-photorealistic rendering and significant degradation under sparse inputs. In this paper, we introduce Sparse to Dense lifting (S2D), a novel pipeline that bridges the two representations and achieves high-quality 3DGS reconstruction with minimal inputs. Specifically, the S2D lifting is two-fold. We first present an efficient one-step diffusion model that lifts sparse point cloud for high-fidelity image artifact fixing. Meanwhile, to reconstruct 3D consistent scenes, we also design a corres...

AuthorsYuzhou Ji, Qijian Tian, He Zhu et al.
Primary categorycs.CV
Published11 March 2026
Last updated at source11 March 2026
cs.CV
Embed this entry
<iframe src="https://silytics.si/embed/item/b3a3434b-e7b3-4675-be33-e17b55d77d03" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.