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Paper · arXiv

Embodied Human Simulation for Quantitative Design and Analysis of Interactive Robotics

Physical interactive robotics, ranging from wearable devices to collaborative humanoid robots, require close coordination between mechanical design and control. However, evaluating interactive dynamics is challenging due to complex human biomechanics and motor responses. Traditional experiments rely on indirect metrics without measuring human internal states, such as muscle forces or joint loads. To address this issue, we develop a scalable simulation-based framework for the quantitative analysis of physical human-robot interaction. At its core is a full-body musculoskeletal model serving as a predictive surrogate for the human dynamical system. Driven by a reinforcement learning controll...

AuthorsChenhui Zuo, Jinhao Xu, Michael Qian Vergnolle et al.
Primary categorycs.RO
Published10 March 2026
Last updated at source10 March 2026
cs.ROcs.AI
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