Sign inGet started
Paper · arXiv

Improving through Interaction: Searching Behavioral Representation Spaces with CMA-ES-IG

Robots that interact with humans must adapt to individual users' preferences to operate effectively in human-centered environments. An intuitive and effective technique to learn non-expert users' preferences is through rankings of robot behaviors, e.g., trajectories, gestures, or voices. Existing techniques primarily focus on generating queries that optimize preference learning outcomes, such as sample efficiency or final preference estimation accuracy. However, the focus on outcome overlooks key user expectations in the process of providing these rankings, which can negatively impact users' adoption of robotic systems. This work proposes the Covariance Matrix Adaptation Evolution Strateg...

AuthorsNathaniel Dennler, Zhonghao Shi, Yiran Tao et al.
Primary categorycs.RO
Published9 March 2026
Last updated at source9 March 2026
cs.ROcs.AIcs.HC
Embed this entry
<iframe src="https://silytics.si/embed/item/a83ddcd7-3daa-40e0-a803-a2d79ad8e37a" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.