Sign inGet started
Paper · arXiv

GazeShift: Unsupervised Gaze Estimation and Dataset for VR

Gaze estimation is instrumental in modern virtual reality (VR) systems. Despite significant progress in remote-camera gaze estimation, VR gaze research remains constrained by data scarcity, particularly the lack of large-scale, accurately labeled datasets captured with the off-axis camera configurations typical of modern headsets. Gaze annotation is difficult since fixation on intended targets cannot be guaranteed. To address these challenges, we introduce VRGaze, the first large-scale off-axis gaze estimation dataset for VR, comprising 2.1 million near-eye infrared images collected from 68 participants. We further propose GazeShift, an attention-guided unsupervised framework for learning...

AuthorsGil Shapira, Ishay Goldin, Evgeny Artyomov et al.
Primary categorycs.CV
Published8 March 2026
Last updated at source24 March 2026
cs.CV
Embed this entry
<iframe src="https://silytics.si/embed/item/cb4ac161-2105-473e-934b-3e280e8d122a" width="420" height="190" style="border:0" loading="lazy" title="Silytics entry"></iframe>

Free, no tracking. More about feeds and embeds.

Silytics shows public metadata from arXiv and links to the original. Information may be incomplete or out of date. Last refreshed 17 October 2026. Licenses and terms of the original apply to the work itself. Not financial, legal or professional advice.