EmbedTalk: Talking Head Synthesis using Gaussian Embeddings
Deformable 3D Gaussian Splatting (3DGS) has emerged as a popular method for real-time talking head synthesis, offering high-quality renderings at low latency. Tri-planes are a common choice for encoding Gaussians prior to deformation since they provide a compact and continuous representation. However, tri-plane encodings are limited by grid resolution and approximation errors introduced by projecting 3D volumetric fields onto 2D subspaces. Recent work has demonstrated the effectiveness of per-Gaussian embeddings for driving temporal deformations in 4D scene reconstruction. We introduce EmbedTalk, which leverages these embeddings to model speech-driven facial deformations for talking head ...
| Authors | Arpita Saggar, Jonathan C. Darling, Duygu Sarikaya et al. |
|---|---|
| Primary category | cs.CV |
| Published | 8 March 2026 |
| Last updated at source | 3 September 2026 |
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