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Paper · arXiv

GameVerse: Can Vision-Language Models Learn from Video-based Reflection?

Human gameplay is a visually grounded interaction loop in which players act, reflect on failures, and watch tutorials to refine strategies. Can Vision-Language Models (VLMs) also learn from video-based reflection? We present GameVerse, a comprehensive video game benchmark that enables a reflective visual interaction loop. Moving beyond traditional fire-and-forget evaluations, it uses a novel reflect-and-retry paradigm to assess how VLMs internalize visual experience and improve policies. To facilitate systematic and scalable evaluation, we also introduce a cognitive hierarchical taxonomy spanning 15 globally popular games, dual action space for both semantic and GUI control, and milestone...

AuthorsKuan Zhang, Dongchen Liu, Qiyue Zhao et al.
Primary categorycs.CV
Published1 March 2026
Last updated at source10 March 2026
cs.CVcs.AI
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