SSR-GS: Separating Specular Reflection in Gaussian Splatting for Glossy Surface Reconstruction
In recent years, 3D Gaussian splatting (3DGS) has achieved remarkable progress in novel view synthesis. However, accurately reconstructing glossy surfaces under complex illumination remains challenging, particularly in scenes with strong specular reflections and multi-surface interreflections. To address this issue, we propose SSR-GS, a specular reflection modeling framework for glossy surface reconstruction. Specifically, we introduce a prefiltered Mip-Cubemap to model direct specular reflections efficiently, and propose an IndiASG module to capture indirect specular reflections. Furthermore, we design Visual Geometry Priors (VGP) that couple a reflection-aware visual prior via a reflect...
| Authors | Ningjing Fan, Yiqun Wang |
|---|---|
| Primary category | cs.CV |
| Published | 5 March 2026 |
| Last updated at source | 5 March 2026 |
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