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Paper · arXiv

Motion Manipulation via Unsupervised Keypoint Positioning in Face Animation

Face animation deals with controlling and generating facial features with a wide range of applications. The methods based on unsupervised keypoint positioning can produce realistic and detailed virtual portraits. However, they cannot achieve controllable face generation since the existing keypoint decomposition pipelines fail to fully decouple identity semantics and intertwined motion information (e.g., rotation, translation, and expression). To address these issues, we present a new method, Motion Manipulation via unsupervised keypoint positioning in Face Animation (MMFA). We first introduce self-supervised representation learning to encode and decode expressions in the latent feature sp...

AuthorsHong Li, Boyu Liu, Xuhui Liu et al.
Primary categorycs.CV
Published4 March 2026
Last updated at source4 March 2026
cs.CV
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