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Paper · arXiv

VIRGi: View-dependent Instant Recoloring of 3D Gaussians Splats

3D Gaussian Splatting (3DGS) has recently transformed the fields of novel view synthesis and 3D reconstruction due to its ability to accurately model complex 3D scenes and its unprecedented rendering performance. However, a significant challenge persists: the absence of an efficient and photorealistic method for editing the appearance of the scene's content. In this paper we introduce VIRGi, a novel approach for rapidly editing the color of scenes modeled by 3DGS while preserving view-dependent effects such as specular highlights. Key to our method are a novel architecture that separates color into diffuse and view-dependent components, and a multi-view training strategy that integrates i...

AuthorsAlessio Mazzucchelli, Ivan Ojeda-Martin, Fernando Rivas-Manzaneque et al.
Primary categorycs.CV
Published3 March 2026
Last updated at source3 March 2026
cs.CVcs.GR
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