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Paper · arXiv

R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wild

3D Gaussian Splatting (3DGS) has established itself as a leading technique for 3D reconstruction and novel view synthesis of static scenes, achieving outstanding rendering quality and fast training. However, the method does not explicitly model the scene illumination, making it unsuitable for relighting tasks. Furthermore, 3DGS struggles to reconstruct scenes captured in the wild by unconstrained photo collections featuring changing lighting conditions. In this paper, we present R3GW, a novel method that learns a relightable 3DGS representation of an outdoor scene captured in the wild. Our approach separates the scene into a relightable foreground and a non-reflective background (the sky)...

AuthorsMargherita Lea Corona, Wieland Morgenstern, Peter Eisert et al.
Primary categorycs.CV
Published3 March 2026
Last updated at source3 March 2026
cs.CV
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