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yichengup/Impact Flow v2

视频例子暂时无法上传, Impact Flow —— 专攻打斗的打击感与动作连贯性:出拳有重量、有打击感、有效果 本身这个对打斗辅助有一定效果,但是我基本用来辅助短剧的动态 打斗的可以搭配H3_Combat_ V2 和movement_amplitude_slider_mmh3 lora, 此模型可以用来辅助短剧的动态 ,或者搭配H3_Combat_ V2 增加打斗感 This model can be used to assist with the dynamics of short-form drama, or paired with H3_Combat_V2 to enhance the sense of combat. 短剧版工作流传送门 internationality Comfyui workflow Short-form drama : https://www.runninghub.ai/zh-cn/post/2112484473606926337/?inviteCode=rh-v1091 中国国内短剧版工作流传送门 https://www.runninghub.cn/post/2106723440446230529/?inviteCode=cn-v1079 增强高动态肢体的稳定,不崩,权重建议设置为0.6 打击感:命中瞬间的重量与惯性,不是“飘着挥” 连贯性:招式衔

Author / organizationyichengup
Downloads111 (as reported by Civitai)
Likes13
Tasktext-to-image
Created20 October 2026
Last updated at source—
text-to-imageloraminimax h3minimaxaction
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  • 20 Oct 2026 Description: Impact Flow —— 专攻打斗的打击感与动作连贯性:出拳有重量、命中会顿、招式首尾相接不断档。 此模型可以用来辅助短剧的动态 ,或者搭配H3_Combat_ V2 增加打斗感 This model can be used to assist with the dynamics of short-form drama, or paired with H3_Combat_V2 to enhance the sense of combat. 短剧版工作流传送门 intern → 视频例子暂时无法上传, Impact Flow —— 专攻打斗的打击感与动作连贯性:出拳有重量、有打击感、有效果 本身这个对打斗辅助有一定效果,但是我基本用来辅助短剧的动态 打斗的可以搭配H3_Combat_ V2 和movement_amplitude_slider_mmh3 lora, 此模型可以用来辅助短剧的动态 ,或者搭配H3_Combat_ V2 增加打斗感 This model can be used to assist with the dynamics of
  • 20 Oct 2026 Description: Impact Flow —— 专攻打斗的打击感与动作连贯性:出拳有重量、命中会顿、招式首尾相接不断档。 增强高动态肢体的稳定,不崩,权重建议设置为0.6 打击感:命中瞬间的重量与惯性,不是“飘着挥” 连贯性:招式衔接自然,多段生成也能接住上一段的收势 同步音:拳脚 / 破风 / 落地的声响跟着画面走 用官方的minimax提示词写法就行 Impact Flow — Focused on combat "impact" (visceral feel) and fluid mot → Impact Flow —— 专攻打斗的打击感与动作连贯性:出拳有重量、命中会顿、招式首尾相接不断档。 此模型可以用来辅助短剧的动态 ,或者搭配H3_Combat_ V2 增加打斗感 This model can be used to assist with the dynamics of short-form drama, or paired with H3_Combat_V2 to enhance the sense of combat. 短剧版工作流传送门 intern

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